Solo's Elite/Oolite
Nav Panel C64 Title Screen - nice SID tune A Python with missile homing in Fer-de-Lance with same problem
8 bit Elite

Emulated Elite



Screen Shots

Who am I?
I live in North Dakota, USA. I am 67 and, prior to retirement, worked as a health care professional. I grew up on a farm and still love outdoor activities. And, these are my Elite / Oolite fan pages for the Commodore 64 fan site,

North Dakota
Elite Description:  Mainly Agricultural, Democracy, TL7.  Human Colonials and Native Dakotaians whose land was stolen by the human colonials.  This place is most notable for its inhabitants eccentric love for snow blowers.
Geography:  Northern part of the vast prairie region which stretches from Alberta, Canada south to Texas east of the Rocky Mountains to about the Mississippi river.  Well that is what it used to be before the arrival of those "human colonials".
Climate:  Continental to the extreme.  January mean temperature, -12 C and July, 22 C, with the occasional hot afternoon approaching 40 C.  Annual precipitation varies from 30 cm in the west to 60 cm in the east.

Back in the early to mid 1980's (my favorite decade) I was introduced to computers at work.  Shortly after, I purchased my first home computer, a Commodore 64, "the Breadbin".  I did all sorts of things with it but I think one whole year was lost to playing Elite.  I can't fully explain but there was something addictive about it.  I was single at the time so whole nights, sometimes until dawn, were consumed playing this game.  Many friday nights I would go to my local drinking establishment to socialize with friends then walk home about 1 in the morning and spend several hours blasting pirates and exploring the galaxies.

What is Elite?
Simply put, it is a space trading and combat game. You are given a ship, a Cobra Mark III, and 100 credits to buy commodities with. Your aim is to trade goods with neighbouring systems and hopefully make a profit. Along the way you will encounter hostile ships whose aim is to destroy your ship and steal your cargo. Yes, you guessed it, pirates! Your ship starts out not very well equipped to fight pirates. But, if you survive and earn enough credits, you can buy equipment that will make your ship a pretty good combat vessel. And there are other things you can equip your ship with.

Elite was originally programmed for the BBC Micro by two Cambridge undergraduates, David Braben and Ian Bell. It was not like any other game before. It made such an impact and became so successful that it was ported to nearly every other home computer of the day. For more information, I refer you here:
Elite Wiki

Elite Screen Captures (CCS64):

Spinning Adder after saved game loaded Coriolis space station - most common Dodecahedron - station on richer systems Transporter heading for planet
A Cobra Mark I Krait Pirates - Sidewinder and Mamba Freebooting Python
A Fer de Lance Another Krait Worm. Both it and Krait were not hostile Sidewinder Scout Ship

The Commodore 64 video chip (VIC-II) allowed for a 40 column text screen, a high resolution two-color bitmap (320 x 200 pixels), and a lower resolution multi-color bitmap (160 x 200 pixels). Elite for the C64 split the screen so the top 70% of the display was hi-res while the bottom 30%, which was for the HUD, was multi-color.

Elite Today
A few years ago I discovered the wonderful world of emulators.  Currently, I have DOSbox for old DOS games, CCS64 for the even older C64, and NEStopia for the Nintendo Entertainment System.  I have some version of Elite for all of them.

NES Elite title screen NES Elite Commander screen NES Elite planet info screen NES Elite combat action
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Oolite is a modern remake of classical Elite and more. It allows for user created expansion packs (OXP's) which can vastly enrich one's gaming experience.

Currently, I have installed 1.77.1 deployment and 1.79 32 bit development versions. The latter has significant changes in NPC AI over all previous versions. It is a work in progress and I feel it needs some improvement. Still, it is very interesting albeit less profitable for someone who likes to role play as a pirate or bounty hunter.

Anyone interested in trying Oolite are referred to the following links:

Oolite Main Site
Oolite Community Forum
Oolite Wiki
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Texturing Projects:
The author's original models in .obj format are imported into wings but are not altered in anyway, except for this: Some edges are made hard while the majority are left soft. New texture maps are generated from the original UV unwrapping. The newly textured models are then output to .dat form using the Python script,

1)  Griff's Asp Mk. II
2)  Neolite Adder
3)  Neolite Sidewinder Scout Ship
4)  Oolite Startup Images

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Last updated: 26 March, 2014

Griff's Asp Mark II:
The orange edges will render hard, while the rest will render soft creating a lovely smooth surface. Stage one texturing for hull plating effect, done using the pixelize function under the Blur filters menu. This is applied to a base texture and then modified for brightness and contrast.
Stage two texturing is done by merging several grunge layers to the background, softening and adding color. Lastly, GIMP's dodge and burn tools are used to add detail and the final addition of a serpent decal.

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SimonB's Neolite Adder:
Stage 1 basic hull plating texture. After stage 2 texturing and detailing.
Ventral view of Simon's Adder after final detailing. The serpent and Chinese character decals are repeated on the dorsal side. View of the aft section and exhaust. The only really interesting bit is the shape Simon created here for his Neolite Adder.

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SimonB's Neolite Sidewinder Scout Ship:
In-game shot of a very alien looking craft, Simon's re-imagining of the Sidewinder, with my texture redux. It just looks so damn cool. And, with such a minimal head on profile, I think it would be harder to hit and destroy.

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Oolite Startup Parade:
Simon Bridge's Neolite Adder. Imported into Wings 3D, re-textured and modified to have both hard and soft lines. Finally exported using the Python script,
Simon's Neolite Fer de Lance. Imported into Wings 3D. Not a re-texture, but I did adjust the HSB to tone down the yellow. Modified as the Adder to have both hard and soft lines, and exported as per the Adder.
Simon's Redux Squared Orbital Shuttle. Here we have a unique orbital shuttle. Imported into Wings 3D, re-textured and modified to have both hard and soft lines and exported by use of the aforementioned Python script.

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Docking approach on the dark side of a Dodecahedron station. I never fast dock or use the docking computer and I enjoy a slow approach.

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